Pixel Art Automation Tileset
A downloadable asset pack
A 32x32 pixel art automation tileset for games in the genre of Factorio, Mindustry, Satisfactory et cetera! Containing a completely looping conveyor belt in all directions. 6 unique machines with on/off and operation animations. Bonus: simplified transportation tiles and items for on the conveyor belt!
You can decide what these machines do in your games but here's a suggestion:
Smelter - Capable of melting any metal
Fabrication Machine - Form molten metal into a shape while it's still hot
Cooler - Cool formed metal so it retains its shape
Electrifier - Charge an item
Recycler - Recycle any unused items to create new resources
Randomizer - Randomize the stats or attributes of an item
This tileset should be compatible with any game engine that supports sprites on a 32x32 grid (for example: Unity, Rpg Maker, Game Maker Studio).
The zip file contains a png with all sprites (the spritesheet). It also contains 3 aseprite files. One with all sprites on a 32x32 grid, one with all the machine animations and one with all the conveyor belt animations.
License in normalspeak:
You may use this asset pack to develop any commercial/ non-commercial game. You may not re-sell this asset pack (not even with adjustments) and you may not sell for example t-shirts, cups et cetera that feature this asset pack.
Please comment if you have any difficulties with using the tileset, I will reply as quickly as I can!
Status | Released |
Category | Assets |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | sierrassets |
Tags | Automation, Pixel Art, Tileset |
Download
Click download now to get access to the following files:
Comments
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Thank you so much for this!
Very beautiful material. It is strongly recommended to introduce 16*16 pixels!
Thank you! Seems I underestimated the popularity of 16x16. Will start working on it :)
very nice, is there any chance you release a 16x16 version?
Thank you! For the machines I think I could. For the transport belt it would be too difficult as it needs to be able to carry items and it would lose all detail.